Topic-icon EVE Online is getting an optional free-to-play mode

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1 year 1 month ago - 1 year 1 month ago #42859 by Kazara
Kazara created the topic: EVE Online is getting an optional free-to-play mode
massivelyop.com/2016/08/31/eve-online-is-getting-an-optional-free-to-play-mode/

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EVE Online is going free-to-play — kinda. CCP is being careful not to call it that, saying that its plan is “for a new feature that will let both old and new players take part in EVE Online for free.”

“We’ve been looking at how we could do this for a while,” CCP Seagull explains in a new video. “We know that the mandatory monthly subscription is a big barrier for new players, and it’s also one of our most common cancellation reasons for those who leave EVE.”

The in-universe mechanism for the new system is what the studio is calling “clone states.” Players who pay subs or pay with PLEX will do so in an “Omega Clone State” that allows them to keep on playing just as they do now. Players who play for free will do so in an “Alpha Clone State” with skill limitations.


“The most important thing to know about Alpha clones is that they may only use a specific set of skills and skill levels. To begin with, we are planning that the Alpha skill set will be focused on using tech one Frigates, Destroyers and Cruisers. Alpha clones will only be able to use ship and weapon skills native to their faction. If you have skills trained on a character in Alpha State, which are not part of the Alpha skill set, those skills will be locked and unusable until Omega state is reactivated. Characters will start the game with the same 400,000 skill points as they do now and will be able to train freely within the Alpha list. A fully trained Alpha will have roughly 5 million skill points.

“By specifically selecting skills in this way, we can ensure that the EVE ecosystem and the value of Omega state are both protected, while still providing a wide-ranging, exciting EVE experience for Alphas. The clone state prevents access to powerful skills like Cynosural Field Theory and Cloaking, and limits farming through skills that control scaling and efficiency. We are also able to react to unexpected issues by refining the Alpha clone skill list further, should the need arise. Of course, Alphas also have enormous freedom. They will be doing everything from rampaging null sec in Caracal fleets to exploration sites in high sec to playing a major role in faction warfare.”





Link below for more information from the EVE devs -


Introducing Clone States and the Future of Access to EVE Online

I think I should feel surprised on this decision, but I really am not.

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Last Edit: 1 year 1 month ago by Kazara.

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1 year 1 month ago #42861 by Temploiter
Temploiter replied the topic: EVE Online is getting an optional free-to-play mode
I just read this in my email newsletter. They have had a 6% subscriber loss over 2 years and they are in decline mode now. That said, I think this is the least worst decision they could have made. The new F2P players will be bound by a subset of skills (like a Class really) and will not be able to build their character however they like with infinite skills like paying customers. That is a very significant difference and one well worth paying a subscription for.

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