Topic-icon Fallen Earth: State of the Game 2015

  • Kazara
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2 years 1 month ago #38484 by Kazara
Kazara created the topic: Fallen Earth: State of the Game 2015
forums.gamersfirst.com/topic/378582-state-of-the-game-2015/

State of the Game:

We haven’t done one of these in while, partly because we were using other channels to communicate, from direct emails to Facebook messaging and even in-game chats, but also because we needed some time to hunker down and fix the game. While the lag was terrible, in fixing it we were able to address a few more issues and make some marked improvements to the overall stability in several areas. We also wanted to hold off on making a large “It’s fixed” announcement until we had the opportunity to watch the servers in action. We were all pleasantly surprised when we realized that the fixes likely resulted in a better situation than we had prior to the lag. If things continue to look good we will be able to go back to a once a week maintenance schedule, something I think we’ve all been looking forward to.

So what’s next for FE? We’re back to doing what we love most, developing the game and working on new ways to keep players engaged. Our first priority for new content is continuing the storylines we started in The Outpost. We’re moving into pre-production on this now and will release more info as it becomes available.

While the art department is working on that, the rest of us are keeping busy with bug fixes. We’ve been going through the list, fine tuning drop tables and cleaning up various missions to make them less of a grind. Some of these fixes have made it on to live already with others still in progress on our internal servers and as with all balance issues, some recent changes may still be tweaked a bit.

While 2015 started a bit rough, we’ve got some cool things planned in game and some exciting possibilities we think players will be really interested in.


See you in the wasteland
M


I am not really sure how this MMO continues to survive, but evidently, this game must be generating just enough income to cling to life. There is more effort being put in the cash shop and piecing together sales than into significant content. I enjoyed playing this game a bit back when it was new and shiney, but it was never really good enough to hold my attention more than three months, and I never had the desire to return. I don't think Gamers First did it any favors either.

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  • Temploiter
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2 years 1 month ago #38485 by Temploiter
Temploiter replied the topic: Fallen Earth: State of the Game 2015
It was quite a fun MMO, and it's pretty sandboxy, crafter friendly, and optional PvP.

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