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[Doug Rush is] the quality assurance lead on the Star Wars Galaxies emulator project, or SWGEmu, a fan effort to revive one of the most ambitious massively multiplayer online games ever made.
It’s both a labor of love and an abstract, technical challenge. Among veterans of Star Wars Galaxies you hear a mixture of wonder and tragic sadness when they reflect on how great the game was—and how short was its time. Launched in mid-2003, it was developed during the early days of the MMO genre, when developers were freer to experiment with the potential of persistent, online game worlds filled with thousands of players. Galaxies stressed freedom of choice and was set among the sights and sounds of the Star Wars films.
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