Topic-icon TERA: What's What in 2016!

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1 year 7 months ago #39900 by Kazara
Kazara created the topic: TERA: What's What in 2016!
tera-forums.enmasse.com/forums/news-announcements/topics/Whats-What-in-2016?utm_source=newspost&utm_medium=newspost&utm_content=20160113-producerletter_CTA&utm_campaign=tera-news

Greetings TERA community and a happy 2016!

With a new year upon us, it’s time again to reflect back on the year that was 2015and look forward to what is already promising to be an action-packed and fun-filled 2016 in TERA!

In my almost four years working at En Masse Entertainment, I have never seen the TERA team as busy as we were in 2015! In just 12 months, we rolled out the second part of the Fate of Arun major expansion, introduced the competitive Crusades system featuring guild-owned Skycastles, added seven new dungeons, developed a new in-game event format you saw as Kyra’s Pop-Up Potion Shack, and released two game-changing new classes.

It’s hard to believe we’re approaching the fourth year of live service. It’s a true testament to the passion and dedication of the TERA community and the staying power of TERA within the MMORPG genre that 2015 was TERA’s most successful individual year so far. In fact, TERA had more unique active players in 2015 than in any previous year. We’re riding this wave of momentum into 2016, armed to the hilt with exciting new updates and initiatives. So with that said, let’s dive into the juicy details.

We’ll release our first major build of 2016 in early March. This build will increment us several versions ahead of our current version, bringing not only new content, but also several new EME-developed systems and initiatives. For content, this update features a hard mode for the recently released Forsaken Isle max-level dungeon, an upgrade to the Dreadspire challenge dungeon (dubbed “Dreadspire Season 2” by the developers), and the transformation of the Island of Dawn into a max-level hunting zone. En Masse Entertainment is also working internally on some development projects to be released alongside this update.

First up is a long-overdue re-design of TERA’s in-game store. The new store will be more reliable than the existing store and will feature a brand new (and much more attractive) layout that includes new features such as search, the ability to view related products, and expanded sorting functionality. Finally, this update will also feature a new VIP loyalty system which was co-developed and co-designed by En Masse Entertainment and Bluehole and will see debut in our territory. Stay tuned for more information on this system as we approach release!

We realize that March is a long time to wait for the next update though, so rest assured that we have some plans to fill in the gap until then. Over the next few weeks, we’ll be rolling out incremental updates and fixes in response to many of the top issues identified by the community over the past several months. We’ll also be hosting some events in this first quarter of the year, including a romantic return of Kyra’s Pop-Up Potion Shack in February.

Beyond the build releasing in March, we are already looking ahead to TERA’s monumental fourth anniversary in May, the release of a new elin-exclusive ninja class recently announced in Korea, and even flying Pegasus mounts, proving that the sky is truly the limit when it comes to TERA’s future content development.

Thank you for your continued commitment to TERA throughout 2015. We look forward to delighting and surprising you with new ways to have fun in TERA in 2016!

--Matthew “Denommenator” DenommeSenior Producer, En Masse Entertainment


The 47+ pages of responses are largely negative. The players are tired of waiting for an update with new content and waiting until March is not acceptable.

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