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I will be the first to admit that, at first, Rohan was slow and disappointing as compared to how Isengard finished out. It started off just like the same old MMO scenario and there was no real clear path to where I needed to go. Worse still, apparently I had two storyline quests running at the same time that were chronological. What this mean was that I had an npc with me who generated 2 responses from NPCs. The present and apparently the future. This kind of ruined a surprise for me at the end of the first storyline and to be honest, I am not sure how this happened.
HOWEVER, when I got to Rohan itself - I started to notice some interesting changes to the overall gameplay. For example, you could harvest and mine without getting off your regular mount. This also applies to looting as well now. Also, you know when you encounter an named npc or creature and you kick its ass only to go back to town and then get the quest for it? Well, now when you encounter a scenario or an npc that is tied to a quest - it triggers a prompt on the screen to start that quest right then and there. So no more having to kill Bill the Rogue 2xs.
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