Topic-icon Horizon Zero Dawn designer responds to appropriation criticisms

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7 months 1 week ago #45106 by Kazara
Kazara created the topic: Horizon Zero Dawn designer responds to appropriation criticisms
Horizon Zero Dawn designer responds to appropriation criticisms

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Horizon Zero Dawn recently received criticism for its portrayal of different tribes represented in the game and four words used to describe those people: savages, braves, primal and tribes.

On Feb. 28, a Native American writer called out the game in a Medium essay for the descriptive words that historically have a degrading connotation attached. In her essay, Dia Lacina calls out the fact that terms like savages, primal and braves can “reinforce racist and colonialist ideas about indigenous people.” Lacina also calls out reviewers for not picking up on it in their critique of the game and its appropriation of Native culture.
“Video games have been appropriating from Natives both blatantly and obliquely for decades,” Lacina wrote. “And as much as we’d like to hope — it’s probably not going to stop anytime soon.”

Waypoint spoke to Guerrilla Games narrative designer John Gonzales about the essay. Gonzales said he and his team took the descriptive words into consideration and it wasn’t their intention to insult or offend. He added that when the team was studying tribal cultures, they looked into a variety of cultural and historic groups. It’s why, Gonzales added, people often compare main character Aloy to a Viking than someone of Native descent.
Gonzales said the team tried to stay clear of offensive terms, but that it was impossible to plan for every player.

Racist: [rey-sist] noun; 1. Someone who wins an argument against a Liberal. 2. Anyone who doesn't completely share Liberal ideology.

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