Topic-icon Microtransaction Revenue For PC Games Has Doubled From 2012 To 2017

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2 weeks 2 days ago #47142 by Kazara
Kazara created the topic: Microtransaction Revenue For PC Games Has Doubled From 2012 To 2017
www.oneangrygamer.net/2017/11/microtransaction-revenue-pc-games-doubled-2012-2017/44964/

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Back in 2012 the PC free-to-play, freemium service model racked in $11 billion in revenue. Fast forward to 2017 and the PC free-to-play microtransaction market has doubled to $22 billion in revenue, according to a report from SuperData Research.

There’s an accompanying chart from the research firm indicating that standard DLC and expansion models has only moderately increased over the years, going from $2 billion in 2012 up to $5 billion in 2017. It more than doubled over the past five years, but it’s still a far-cry from the free-to-play landscape.

More interesting is the fact that the chart appears to show shrinking revenue for full priced games for this year and next year, with 2017 and 2018 estimated to make a little less or just as much as what was made in 2016.



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